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Game rising storm 2 vietnam

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The helicopters come in a few varieties, with the transport Huey being perhaps the most important these act as mobile spawn-points, and can drop off US Soldiers behind enemy lines. The US Forces have undeniably superior firepower, with access to a variety of helicopters, deadly call-ins and lethal weaponry. To mirror this conflict, Antimatter have made the two sides play quite differently.

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The United States brought cutting-edge weaponry in the form of transport and attack helicopters, and planes capable of dropping foliage-burning Napalm and other high octane ordinance on their opponents. During the conflict, the North Vietnamese and Vietcong had access to a smaller, outdated arsenal of weapons, and instead relied on their knowledge of the jungle terrain and guerrilla tactics such as traps and ambushes to deal with their better-equipped opponents. As with the original Rising Storm, the most notable thing about the sequel is how the developers designed a game that seeks to accurately convey a conflict where the two sides had major differences in technology and tactics while also maintaining balanced gameplay.